<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Was, Wasn&#039;t Devlog - itch.io</title><link>https://hemito.itch.io/was-wasnt</link><description>A playful fairy tale with a devious puzzle at its heart.</description><item><guid>https://hemito.itch.io/was-wasnt/devlog/1666552/september-17-update-boss-pursuit-canine-companions-and-language-selection</guid><title>September 17 update: boss pursuit, canine companions and language selection</title><link>https://hemito.itch.io/was-wasnt/devlog/1666552/september-17-update-boss-pursuit-canine-companions-and-language-selection</link><pubDate>Wed, 16 Sep 2026 19:28:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The September 17 update for Was, Wasn&#039;t is now live in the browser. BOSS PURSUIT Reach the boss with your hero on a shared board to win. The boss has its own hand and decks, places terrain, uses items...</p>]]></description></item><item><guid>https://hemito.itch.io/was-wasnt/devlog/1664890/september-15-update-clearer-cards-smarter-yarn-and-bug-reports</guid><title>September 15 update: clearer cards, smarter yarn and bug reports</title><link>https://hemito.itch.io/was-wasnt/devlog/1664890/september-15-update-clearer-cards-smarter-yarn-and-bug-reports</link><pubDate>Tue, 15 Sep 2026 11:56:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The browser demo of Was, Wasn&#039;t has been updated. This patch brings new menu artwork, easier card reading, more movement options, and fixes to how yarn follows mission objectives. A clearer view of yo...</p>]]></description></item></channel></rss>